LIGHT
2Ojama Yellow
Archetype:
Ojama
ATK:
0
DEF:
1000
View:
3705
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Ojama Yellow — Power Evaluation
Final Score: 44 ± 6 · Confidence: Medium
- Intrinsic: 42 · Deck: 46 · Meta: provisional
- Primary role: Material body / Normal Monster · Secondary: Utility (tribal synergy)
Why it scores here
Ojama Yellow is a Normal Monster with no effect text, contributing purely as tribal body and Fusion material in Ojama-centric strategies. It appears in 369 decks with 100% inclusion in dedicated Ojama lists (average 1.81–3 copies), confirming strong deck-specific demand; however, as a 0-ATK body it neither advances the board nor survive interaction meaningfully. The high co-deck rate with Ojama King, Ojama Knight, and archetype-specific synergy cards (93%+ co-occurrence) reflects its role as Fusion material, not intrinsic power. Zero combo evidence and no guides prevent verification of actual board-building gain, leaving tribal reliance as the score's ceiling.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Appears in 369 decks with high copy counts (avg 1.81, max 3), particularly in Ojama archetype (100% inclusion in usage statistics), confirming consistent inclusion in dedicated homes; the brick body (0 ATK) limits casual accessibility (observed). |
| Combo & Conversion | 25 | No combos supplied—only text inference available; as a Normal Monster with no effect, it contributes zero direct board progression; Fusion material utility for Ojama King/Knight inferred but not verified (inferred). |
| Resource Economy | 20 | Running 2–3 copies represents a moderate deck-building cost with no refuel or card-advantage mechanism; the card is resource-neutral (use Normal Summon, get a body) but not +advantage (inferred). |
| Effect & Interaction | 10 | Has no effect text and zero opponent interaction beyond passive 1000-DEF blocking; provides no disruption, negation, or removal in modern formats that demand active interaction (verified). |
| Material Utility | 40 | Level 2 Beast/Light body is generic but unoptimized as material (0 ATK offers no synergy with Synchro/Xyz/Link summoning); serviceable as Ojama Fusion material, awkward outside tribe (inferred). |
| Resilience & Flexibility | 30 | Single-summon body with no recovery, recursion, or multi-zone presence; multiple deck copies provide redundancy, but the card itself is inflexible and easily removed (observed). |
| Deck-Building Efficiency | 50 | Neutral slot cost (2 copies typical); no searching requirement or deck-locking; splashable as generic Beast/Light filler, though 0 ATK makes it a liability in non-tribal contexts (observed). |
Calculation
Weight profile: Primary role: Material body / Normal Monster. Intrinsic ≈ 42, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Extreme tribal synergy in Ojama archetype (100% inclusion, 93%+ co-deck with Ojama Green/Black)
- Splashable across 62 archetypes, including secondary homes in Armed Dragon and Spright
- Serviceable Level 2 Beast/Light body for Fusion material (Ojama King, Ojama Knight)
Weaknesses
- 0 ATK makes the card a pure brick—no combat value, no board progression on its own
- Normal Monster with no effect limits play flexibility; can only be Normal Summoned (once per turn)
- High copy requirements (avg 1.81, up to 3 per deck) suggest necessary filler, not a strong card draw
- Outside Ojama decks, treated as generic Material body, not a standalone synergy enabler
Counters / choke points
- Any removal (swordsoul strategist longyuan, any destruction effect) ends the card's contribution
- Decks that don't use Ojama Fusion lines have no synergy with this tribal body
Best use
Fusion material for Ojama King/Ojama Knight combo lines; tribal filler in Ojama archetype. Decks: Ojama.
Evidence & gaps
- Verified: Normal Monster, 0 ATK / 1000 DEF, Level 2, Beast/Light, no effect text (flavor only); Appears in 369 decks with 100% inclusion in Ojama archetype (usage statistics), typical 3 copies; Co-appears with Ojama King, Ojama Knight, and Ojama-specific cards in 80%+ of decks
- Observed: Played across 62 distinct archetypes, with top secondary homes in Armed Dragon (11.1%), Spright (4.6%), Yummy (4.1%); Average 1.81 copies per deck; 244 of 369 decks (66%) run 2–3 copies, indicating deck necessity; Consistently co-appears with Ojama Fusion synergies (Ojama King 49.6%, Ojama Knight 46.9%), confirming tribal material role
- Inferred: Serves as Fusion material for Ojama King and Ojama Knight combo lines within archetype; 0 ATK makes it unsuitable for combat contribution; 1000 DEF provides passive blocking only; Tribal name and flavor suggest intentional design as Ojama-exclusive synergy enabler, explaining 100% Ojama inclusion
- Data gaps: No combos supplied—combo conversion scored as text-only inference; actual board-building gain unverified No guides supplied—role confirmation and strategic context missing No banlist status; assumed unlimited copies (typical for older non-meta Normal Monsters)






